You may be done with this game, and if so, props to a fantastic looking game! It really does feel like an F-zero game! The art, the track, the others cars, the drift during turns, it's all there! I love it!
If it's still an open project, here are my thoughts. F-zero had like a limited speed boost mechanic that's not here. And tbh, it missing makes the race feel a bit flat. And maybe the answer's not a copy of that mechanic, but it needs a little something to give the player a bit more control or something to do during the drive.
I like the damage meter. It forces a bit of control as you drive, especially on the second track. You can't just hold the gas down and try to weave through everything.
Last thing would be sprites. A left and right turning sprite for each car would help give this more visual depth and help the player "feel" the turns more.
All-in-all though, I really enjoyed playing this. It really fits that F-zero feel, but with a new look. Sound, art, feel. It's all there. Great job!
Bought the cart from Ferrente, but just couldn't wait 2 -4 months to play so I put it on my everdrive. This game is absolutely amazing, single-handedly made the very best racer on the platform! Could play this for hours just the same as the original F-zero. Keep it going man, your games rock.
Oh nice! I have a GBC with the same IPS. However I prefer to play classic Gameboy games with the gray scale palette. You can activate it by pressing the B button and left at the same time on startup.
Suggestion - perhaps rename what is now "power" to "damage"? On my first plays I thought it was more like "fuel" and I had to find more. "damage" seems to be more what the mechanic is (you can only go off track so many times)
After testing a lot of the gbcompo games, this became one of my favorites. Played it on real hardware today. I also liked your black castle game a lot. Even built a cartridge for myself! :)
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You may be done with this game, and if so, props to a fantastic looking game! It really does feel like an F-zero game! The art, the track, the others cars, the drift during turns, it's all there! I love it!
If it's still an open project, here are my thoughts. F-zero had like a limited speed boost mechanic that's not here. And tbh, it missing makes the race feel a bit flat. And maybe the answer's not a copy of that mechanic, but it needs a little something to give the player a bit more control or something to do during the drive.
I like the damage meter. It forces a bit of control as you drive, especially on the second track. You can't just hold the gas down and try to weave through everything.
Last thing would be sprites. A left and right turning sprite for each car would help give this more visual depth and help the player "feel" the turns more.
All-in-all though, I really enjoyed playing this. It really fits that F-zero feel, but with a new look. Sound, art, feel. It's all there. Great job!
Thanks for your detailed feedback. I also had the feeling G-ZERO can be made better. For example something like this:![](https://img.itch.zone/aW1nLzE2NDU5OTI4LmdpZg==/original/oV%2Fcir.gif)
Oh yeah! That looks great! That’s so subtle, but it totally sells that effect!
looks awesome! would love to have a GBC version :D
Yes, we have been in contact on Twitter recently.
Thank you! I used to use that to communicate. Drat. I'll try Discord.
I'm having a lot of trouble getting through the first race, any hints?
Try to sort right on a upcoming right turn (and left for left). This enables you to take 90° turns at full speed.
Bought the cart from Ferrente, but just couldn't wait 2 -4 months to play so I put it on my everdrive. This game is absolutely amazing, single-handedly made the very best racer on the platform! Could play this for hours just the same as the original F-zero. Keep it going man, your games rock.
Thanks for your support!
Of course man, keep it up. Can't wait to see what you do next.
I like your game ! You made a real F-Zero's ancestor :D![](https://img.itch.zone/aW1nLzEyNDcxMjQxLmpwZw==/original/dOgL8q.jpg)
Thank you so much! Have fun <3
Looks and plays great. Really smooth feeling while playing.
Waiting for the cartrdge to arrive home ;)
Hi, thanks a lot! Ferrante Crafts is doing a great job with the cartridges and boxes.
Really fun game ! Was impressed by the maps, great work !
Oh nice! I have a GBC with the same IPS. However I prefer to play classic Gameboy games with the gray scale palette. You can activate it by pressing the B button and left at the same time on startup.
Ayyyy, really enjoyed playing this haha. Nicely done.![](https://img.itch.zone/aW1nLzg1NjExNTUuanBn/original/aH2RsS.jpg)
Great to see it on real hardware!
Neat. Was this done using ASM or C?
I did it in C using GBDK. Only the scanline ISR is wirtten in ASM.
I love the new info in the description!
Thanks! I am also working on being able to select different cars.
Wow! That's awesome! I can't wait!
A fun little game! Pretty straightforward and easy to get. I'd love to see how this evolve in the future, congrats!
All your games are very tastefully prepared and served. :) Great job.
Thanks!
Here is a version with save function. However it is not tested very well.
https://drive.google.com/file/d/1YK1gF5ayKrHX4-lRjKFD6SDmWaP5SDRY/view?usp=shari...
Very nice!
Suggestion - perhaps rename what is now "power" to "damage"? On my first plays I thought it was more like "fuel" and I had to find more. "damage" seems to be more what the mechanic is (you can only go off track so many times)
I based it on F-Zero and here it is also given as power.
¿final version?
G-ZERO is not finished and I am currently working on the project.
Great raster racer effects at work here!
Wow. This runs really smooth! Good job! :)
Thanks! For my games I always try to avoid flicker and slow downs.
After testing a lot of the gbcompo games, this became one of my favorites. Played it on real hardware today. I also liked your black castle game a lot. Even built a cartridge for myself! :)
Oh, thanks again! But there are a lot of good entries on this gbcompo.
That's true. Over 30 games made it to my Flashcart, because I liked them so much I wanted to try them on real hardware and take a closer look.
The scaling effect is amazing! Reminds me the old school arcades.
I love F-Zero and your game just fits as an F-Zero for DMG. Miyamoto would be proud!! Really impressive
Thanks, glad you like it!
Perfect!