Can't wait to play, absolutely loved the first one and even purchased the boxed release. Great to see you are still producing games, some of the best homebrews on the GB
You made the music too? Also since I'm into GBStudio recently. I wonder how you made bullets hit the walls. I guess some custom projectiles.c file modification?
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My high score for a first time. I played on my phone so I'm not very good with touch controls.
Anyway really cool! Nice level design, art, animation and songs. I'm going to download it and play on a real handheld device to finish it. Great work!
Great, thank you! Its definietly better to play it on real hardware.
That`s awesome! Keep moving!
Amazing improvement to the original
Thanks!
amazing game! Loved the First one already. Made it to stage 4 on the fist run! Music and gameplay improved a lot! Will there be a pyhsical release?
Hi, thanks! Yes, a physical release is planned later on.
This looks fantastic! I really enjoy your clean/clear graphics. Game mechanics feel great too. I'm excited to spend some time playing it!
Thanks!
I haven't finished BC1 yet but I really enjoyed it. Looking forward to checking this out
<3
I finished Black Castle 1 on my Anbernic handheld a long time ago. The game is really interesting, especially for the hidden platforms and entrances.
Thanks, Black Castle 2 has also a lot of hidden secrects to discover.
this games awesome
Awesome!!!
Bonjour,
J'avais acheté la cartouche de Black Castle, qui a été un de mes premiers homebrews Gameboy :)
Content de retrouver l'univers pour un second opus, je viens de faire un test jusqu'au niveau 2 et j'adore les nouveautés et améliorations,
Merci et hâte d'en découvrir davantage !
Merci, il y a encore plus à découvrir dans les autres niveaux!
Can't wait to play, absolutely loved the first one and even purchased the boxed release. Great to see you are still producing games, some of the best homebrews on the GB
Thanks, really appreciate your comment!
Fun little platformer!
You made the music too?
Also since I'm into GBStudio recently. I wonder how you made bullets hit the walls. I guess some custom projectiles.c file modification?
Don't think he's made it in GBS? I recall the first wasn't in GBS. Could be wrong?
Found the game on Bluesky and GBStudio was hashtagged, that's why I assumed it was made in GBStudio.
Ahh.. maybe it is then?!
In the past they’ve said the tag is an engagement hack. :)
I think it’s straight GBDK, at least according to gbtoolsid: https://bbbbbr.github.io/gbtoolsid_web/
Yes, sorry. Its made in GBDK. I used the GBStudio tag to raise interest on the project.
Thanks, the music was done by the awesome Retro Asobi.
Congrats! Awesome to see a sequel. It has all the feel of the original with lots and lots more. Plays really well, feels very fair and balanced.
Thanks, I tried to keep the basic mechanics.